Patch V0.8.1 Released
I. Adjustments and Optimizations
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Adjusted the logic for consuming spiritual plants' well water. It now deducts a year's worth of well water storage at once in the spiritual field, reducing the frequency of resource updates.
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Enhanced the strength of other sect enemies in the out world.
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Increased the survival strength of the protective mountain array in sect wars.
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Increased the drop rate of BOSS soul from 33% to 70%.
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Adjusted the construction logic for buildings; buildings can now be built on roads.
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Adjusted the update frequency for buildings and characters.
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Optimized some English translations
II. Bug Fixes
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Fixed a DLC issue where attributes after a breakthrough did not match the description.
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Fixed the issue where captive disciples' portraits changed after returning home.
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Fixed the duplicated description problem in the Tyrannosaurus and Steam Car building effects.
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