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Patch 0.5: Dicey situation!

The new update is here!

Hello fellow outlaws,

At the moment, we are super busy with creating the second boss of the game and the next character. We hope to introduce them to you soon but it just isn't the right time yet. However here is a preview of what you can expect.

1 / 1 · 100%

WIP : he is not in the game yet.

While you wait for this explosive character to arrive, we decided to focus this update on solving a few bugs that had been hanging around, improving our player's quaity of life and implementing a new system. This is why you can see the new reroll system implemented into the as well as a few new settings.

Following the theme of the reroll mechanic, we added three new items that I will let you discover further down this thread.

Without further ado, hereafter, you will find a list of all the changes that have been done in the game. I hope you will like them!

Enjoy!

Content

New Items

Bronze Loaded Die

Gain 3 reroll for upgrade choices.

1 / 1 · 100%

Silver Loaded Die

Gain {A} rerolls for object choices.

1 / 1 · 100%

Gold Loaded Die

Gain an additional choice for upgrades and objects. This additional choice is always of rare or higher quality.

1 / 1 · 100%

Discover what they do in game!

Gameplay

Reroll system added

Quality of life

New display "Inflicted damage" setting added New "Always show stats" setting added Review of item and upgrade description for clarity's purpose

Balancing

Mole men nerf :

  • Mole men won't throw their projectiles as soon as they appear anymore but when their attack cooldown is ready.
  • Mole men HP has been changed from 200 to 150 for regular mole men and 1500 to 1000 for deputies.

Only in early access version Mighty Mezcal staff (Ollin's starting weapon) :

  • Cooldown reduction bonus : -40% -> -30%
  • Secondary projectiles amount : 12 -> 10

Only in early access version New buyable items from the Black Market

Bug Resolution

Solved a bug with invulnerability frames on dashes Solved a bug with invulnerability frames after the boss's death Solved a bug with invulnerability frames after selecting an object or an upgrade Solved a bug where player gets out of boss battle zone with dashes Solved a visual bug with boss's lifebar, it can't go under zero anymore Solved a bug where Serra's secret weapon is unlocked at infamy 14 instead of 15. Solved a bug where the boss would shoot beside the player

Visual Improvement

Reroll and Skip button added to Item/Upgrade selection menu Dynamite explosion VFX update Intimidating Reward VFX slight update Chest VFX slight update

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