Update 0.21: A few visual changes
The new update is here!
Hey, fellow outlaws!
It has been two weeks already. Time for the new update. Unfortunately, we can't promise you a big one since we were on holidays last week, but we can't just leave you with nothing. As a lot of you requested, we have added the possibility to cancel your choices when you're playing with a friend. We have started an FX overhaul as well; you should see more of it in the upcoming weeks. In order to support our players as best as possible, we also added a highly requested language in the game: Simplified Chinese is now available.
As per usual, we got rid of bugs that arose in the last update as well as other older ones and balanced a few things.
That's it for today. You can check the full patch note below. See you soon!✌
Enjoy!
Full Patch Notes
Quality of life
- Multiplayer: you can now cancel your upgrade or object choice. Pushing the confirm button or trying to move to another upgrade/object after selecting one (and before all other players have made their choice) will do so.
Balance
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Agendaddict II (Achievement) : Win a game in the Daily Struggle mode 2 days in a row -> Win a game in the Daily Struggle 2 times
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Agendaddict II (Achievement) : Win a game in the Daily Struggle mode 7 days in a row -> Win a game in the Daily Struggle 7 times
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Multiplayer: Resurrecting an ally when at least 2 are dead will resurrect one of them randomly instead of resurrecting players depending on their player ID
Visual Updates
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Slight visual overhaul for Hero Landing
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Slight visual overhaul for Nitro Crit’s explosion
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Slight visual overhaul for Shockwave
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Slight visual overhaul for Parting Gift
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Slight visual overhaul for dynamite explosions
Bug fix
- Achievements that require you to not get hit during boss fight should now work as intended
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