Pochette Re-design Hotfix 2
Bug Fixes:
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Recalling all pets now requires energy (as stated)
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The search in the Item Atlas now opens the Steamdeck keyboard
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Updated the tutorial so it is more compatible with controllers / Steamdeck
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Fixed a glitch where enemies lost rage/haste before their action
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Using the Die at a Pet Burrow will now create new pets
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If you used a spare die before a regular die, you still get the extra item picks!
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The reaper is available only for Pochette
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Fixed an issue when reorganizing pet inventories during combat
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Fixed a glitch where enemies that spawn when another enemy dies wouldn't always set their intention properly (especially at the start of your turn)
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You can no longer sell items by mistake through the pet's pouch
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Items that are moved in combat (such as the revive potions) will not open pouches unless you're in a reorganization event
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Fixed a glitch where items wouldn't work if dragged and dropped in combat too quickly
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