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Warlord: Britannia Released!

The wait is finally over. After nearly 4 years in development, I am happy to announce Warlord: Britannia is now publicly available on Steam!

You all have your orders, and know what must be done. Set forth and conquer, Britannia awaits! The Emperor expects great things from you all, and is awaiting news of your invasion.

I extend my sincere thanks to those who helped Beta test the game, and all of the new people joining the community to offer help and suggestions. You all have made this a wonderful experience, and I look forward to the future of this game with your input!

Technically, this is Update 0, or Version 1.0. Going forward, I will use whole numbers to indicate major updates, and decimals to designate minor ones (fixes and balances). See below for the launch build update log.

  • Museum mode item descriptions added

  • Museum mode now includes a Steam achievement

  • Increased legionary formation marching speed

  • Updated help menu, fixed formatting

  • Fixed formation wobble, maybe

  • Lowered player sword volume slightly

  • Added info to “Cannot Recruit” messages

  • Fixed re-optioning settlement bug

  • Convoys will no longer spawn at settlements while the player is visiting

  • Convoys will now spawn from captured settlements if the unrest is high enough

  • Increased civilian spawns slightly

  • Smoothed out unit attack animation transitions

  • Added “Dug in” feature. Large settlements may opt to entirely hold out inside their walls

  • Some units in larger settlements will hold out inside as opposed to sallying forth

  • Adjusted rain effect speed

  • Fixed cursor not returning from escape menu to settlement options menu

  • Increased daily unrest decay very slightly

  • Decreased unrest penalty for enslavement and taxation slightly

  • Fixed settlement options dropdown hitboxes

Читать в Steam ↗

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