Known Issues in Ver. 1.115.0 After the Sep. 24th Update
Hello, this is Project Moon.
We would like to inform you of the known issues identified in Ver. 1.115.0, released on Sep. 24th, 2026.
Please refer below for further details.
[Known Issues]
▶ An issue where, on certain devices, the game does not function smoothly during a certain Combat Encounter in Main Story Chapter 10
▶ (The Symbolic) An issue where, under certain conditions, the screen fades to black and held Items are lost
▶ (The Symbolic) An issue where quest progression becomes impossible if a certain unit is defeated first while the quest is in progress
▶ An issue where, under certain conditions, game progression becomes impossible upon obtaining a certain item
▶ An issue where maps on certain floors are partially cropped when playing the game at a resolution with a narrower aspect ratio
▶ (The Symbolic) An issue where game progression intermittently becomes impossible after a death sequence involving a certain entity
▶ (The Symbolic) An issue where entities belonging to a certain faction can neither attack nor be attacked
▶ An issue where certain status effects applied to a certain unit are displayed as "UNKNOWN"
▶ An issue where the Panic-state flavor text is missing for certain units
▶ (The Symbolic) An issue where the default animation plays instead of the corpse sprite after defeating certain units
▶ Certain typos and text errors identified following the update
▶ (The Symbolic) An issue where unintended text is displayed when interacting with a certain object during the early portion of the content
▶ (Mobile Only) An issue where the SD sprites of certain Identities are displayed at reduced sizes on the "Façade Projection" screen
▶ An issue where part of the left border is cropped on the Ticket Deco - Select Keyword screen
▶ An issue where the Faction keyword text of a certain unit in Main Story Chapter 10 overlaps
▶ (The Shadowed) An issue where, under certain conditions, a certain unit displays more Skill Slots than intended
We are currently investigating the causes of these issues and other potential errors. Fix development is underway.
However, because determining the causes of certain issues may take additional time, we ask for your understanding that we have not yet provided a concrete hotfix schedule.
We will provide a hotfix schedule via a separate notice once it is finalized.
In addition, we are currently reviewing optimization-related tickets submitted by Managers and will work toward improving the gameplay experience.
Regarding difficulty, we intend to monitor gameplay trends for a period before lowering the difficulty of elements determined to require adjustment.
Should any difficulty adjustments be made, we will provide further information via a separate notice.
We sincerely apologize for the inconvenience.
Thank you.
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