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Hotfix #2 - 23/05/2024

Hello everyone!

Here's a second patch, this time fixing a lot more than the previous one. We keep on chasing those nasty bugs!

I'm also thanking you all for taking part of this ; you've really helped us a lot with all of your reports, either on Steam forums, to our support mail ( support@goblinzstudio.com , should you need it!) or on the Discord

This really allows us to gain precious time on fixing the bugs, and we're super grateful about this.

Here's a list of what's changed!

Hotfix #2 - 23/05/2024

  • Fixed a blocking bug that could occur when deselecting the Field Laboratory

  • Fixed a bug with keyboard camera movements in the Research tree

  • Fixed a bug that prevented the achievement linked to obtaining Tablets from updating

  • Harbor district is now asking for WaterPump as main building and Pontoon has been made optional. Its score has been ajdusted.

  • Fixed a bug preventing Citizens to go to the Infirmary in some situations

  • Order prioritisation (Harvesting, Analysis...) is now correctly saved

  • The option to disable autosave should now work correctly

  • The Plant Nursery can now be used to plant a new plant on top of the small decorative props

  • The game's logo has now been localised for the Japanese, Chinese and Korean versions

  • Added the missing resolution to the JourneysNeverTaken event. The event reward is now correctly obtained

  • Objectives requiring you to explore a zone should no longer take the starting zone into account

  • Added the Early Access info modal popup to the main menu

  • Unused researches and narrative researches are now invisible in free modes

  • Buildings and plants duplicates are displayed only once in district owner module view

  • (text consistency) Use correct text tags and terms around protections resource mentioned in researches

  • Adjust a brambles analysis info (it was not mentioning the spread of the plant)

  • Fixed various bugs in the display of the panel and tooltip of production buildings operating without citizens (eg. the Well)

  • Added various missing translations

  • Corrected various errors in the translation of certain texts

  • Hatted Tree : added depth map

  • Embassy: added depth maps and updated pathfinding for citizens walking through the building

  • Added a security check on a potentially destroyed object that the game was trying to access (Exploration pins)

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