Update 0.3 - Corrective patch #1
Bug Fixes
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Fixed a bug causing a softlock on reload when a Research notification was not loaded correctly
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Fixed freezes where the system trying to update the score when destroying or replacing a paths by clay road (paths are no longer taken into account in the district score calculation)
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Fixed typo in the tutorial
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Fixed plural forms in various languages
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Corrected text "be entirely in range" to "be in range" across all languages (previously fixed in FR and EN)
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Update the way where Flying Fauna were spawning as they were appearing too frequently
Explorer Hut
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Added feedback for “inventory full” and “missing transporters” when resources cannot be withdrawn
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Enabled prioritization of inventory movement in the explorer hut over others
Visual Enhancements
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Improved shadow rendering for fauna and tall buildings
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Enhanced textures for the Hall of Wisdom and Pharmaceutical Factory
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