December 31st Patchnotes
Now that the console and PC builds are synced, I've caught up on the past month or so of reported bugs. Highlights/general notes:
- Fixed a number of typos or instances where the spoken dialogue didn't sync word-for-word with the written text.
- Restored a handful of inaccessible dialogue lines that were blocked by broken logic.
- Changed chapter 1 knife -> betray tower start so that displayed art is more consistent with narrated actions. (Specifically, the Princess now has a more accurate level of battle damage)
- Adjusted volume for a handful of lines that were too quiet.
- Fixed a mistranslation in Japanese for first meeting with Her.
- Switched .wav lossless for the pristine cut soundtrack in the supporter's pack for .flac to save space. Replaced Unknown Together and Apotheosis livetracks in the lossless soundtrack with up-to-date in-game versions.
I'm sure there's other stuff I'm forgetting, but this is what comes to mind.
Happy new year! Tony
January 1 Edit:
A couple of small fixes for typos missed in yesterday's round + a few minor visual fixes.
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