v1.1.0-3 - Bug Fixin'
Added:
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Add walk, run and jump (landing) footsteps for grass, dirt, sand, rock and water. (Note that this can be disabled from the settings menu!)
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Add kicked list to lobby data using SteamId, so players cannot rejoin online worlds they have been kicked from.
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Add world hints to teleporters and blinking icons to minimap when you are ready to advance.
Fixed:
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Fix "Could not resolve 'x' because it is not a child Transform in the Animator hierarchy” warning messages.
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Fix bug where the language would change unexpectedly. (Hopefully...)
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Fix teleporters not updating the number of players in multiplayer.
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Fix body parts overlapping in the editor.
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Fix minimap not disabling zones when entered.
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Fix issue where you couldn't change your language.
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Fix issue where releasing tools wouldn't register.
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Fix worlds with different versions.
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Fix linked quests not aligning to the player's view.
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Fix issue where holdable items (i.e., pickaxes) could fall outside of the world border.
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Fix mine coal text.
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Fix highest point flag in creative mode.
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Fix colour palette override text.
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Fix kicked localisation.
Changed:
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Move all coal deposits to the mineshaft in cave.
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Reduce dance cooldown to 60 seconds
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Change "Beetlesnatch" author to "MAVG".
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Disable command input debug manager.
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Make all props in Farm walkable.
If you encounter a bug, please consider reporting it in the community Discord server. Thank you!
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