Demo out now!
Greetings Dice Slingers,
Surprise! Today we are releasing a Demo of SpellRogue! If you have been waiting for a chance to try out SpellRogue, the demo is a great way to get a taste of what the full game is like.
The demo features “Lapis” the Azure Seer and is limited to Act 1 & 2, but otherwise you will (almost) experience the full experience - even part of the "new game+" features is available!
Simply head on over to the SpellRogue steam page and click the Download button:
For returning playtesters: We have made major improvements to the UI, completely overhauled sound effects, and improved/balanced a ton of enemy gameplay and water spells. Check out the overview for 0.8.9 below:
SpellRogue 0.8.9 - Demonstration of Water
Visit Discord for the full balance changelog.
General
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Major audio overhaul: A ton of new custom sound effects, wizard/enemy VO and ambience.
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Map flavor: Added Portal tiles to map, and zoom animation when entering Combat/Portal.
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Gamepad support improvements.
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Screenshake power now based on damage. Added option to disable screenshake in options.
Design & content
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Major rework of enemy gameplay and encounter combinations.
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Redesign and rebalanced of 30+ water Spells.
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Redesigned Water loadout B Signature spell, and switched places for B and C.
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Void map now has 7 levels.
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Balance tweaks to a few Void Mutators and Artifacts.
Graphics & UI
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New splash screen and intro sequence.
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UI overhaul: Streamlined visual style and reworked some menus.
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Added custom mouse cursor.
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Reworked Spellbook upgrading, Shards are now drag-and-dropped into Spells/Spell-slots.
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Improved some enemy animations and visual effects (mainly act 1 enemies).
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Potions now always use dropdown with "Use” and +"Throw away".
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Added screenshot button in Summary (share your strategy and runs!).
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Added patch notes tab to pause-menu.
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Added Achievement hints at start of runs.
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Tutorial menu, shown in first playthrough and available in settings.
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Moved "continue/abandon game" functionality to Wizard Select screen.
Bug fixing
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Fixed Root- and Heart of the Forest animation stuttering.
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Fixed Artifacts playing wrong (rarity) VFX.
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Fixed visual issues when opening Summary.
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Fixed a few effects missing or using wrong tooltips.
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Fixed Broken & Mute interactions.
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Fixed Cold Snap + Tempus + Inscribe interaction (infinite loop)
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Fixed Spell Echo & Tempus interaction.
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Fixed Spell Echo & Amalgamate interaction.
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Fixed Fool's Hope Charm & Life-Skein (triggering twice).
*And countless other bugs and issues. *
We hope you enjoy, and may your dice roll true!
Tim & Thorbjørn.
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