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Demo out now!

Greetings Dice Slingers,

Surprise! Today we are releasing a Demo of SpellRogue! If you have been waiting for a chance to try out SpellRogue, the demo is a great way to get a taste of what the full game is like.

The demo features “Lapis” the Azure Seer and is limited to Act 1 & 2, but otherwise you will (almost) experience the full experience - even part of the "new game+" features is available!

Simply head on over to the SpellRogue steam page and click the Download button:

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For returning playtesters: We have made major improvements to the UI, completely overhauled sound effects, and improved/balanced a ton of enemy gameplay and water spells. Check out the overview for 0.8.9 below:

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SpellRogue 0.8.9 - Demonstration of Water

Visit Discord for the full balance changelog.

General

  • Major audio overhaul: A ton of new custom sound effects, wizard/enemy VO and ambience.

  • Map flavor: Added Portal tiles to map, and zoom animation when entering Combat/Portal.

  • Gamepad support improvements.

  • Screenshake power now based on damage. Added option to disable screenshake in options.

Design & content

  • Major rework of enemy gameplay and encounter combinations.

  • Redesign and rebalanced of 30+ water Spells.

  • Redesigned Water loadout B Signature spell, and switched places for B and C.

  • Void map now has 7 levels.

  • Balance tweaks to a few Void Mutators and Artifacts.

Graphics & UI

  • New splash screen and intro sequence.

  • UI overhaul: Streamlined visual style and reworked some menus.

  • Added custom mouse cursor.

  • Reworked Spellbook upgrading, Shards are now drag-and-dropped into Spells/Spell-slots.

  • Improved some enemy animations and visual effects (mainly act 1 enemies).

  • Potions now always use dropdown with "Use” and +"Throw away".

  • Added screenshot button in Summary (share your strategy and runs!).

  • Added patch notes tab to pause-menu.

  • Added Achievement hints at start of runs.

  • Tutorial menu, shown in first playthrough and available in settings.

  • Moved "continue/abandon game" functionality to Wizard Select screen.

Bug fixing

  • Fixed Root- and Heart of the Forest animation stuttering.

  • Fixed Artifacts playing wrong (rarity) VFX.

  • Fixed visual issues when opening Summary.

  • Fixed a few effects missing or using wrong tooltips.

  • Fixed Broken & Mute interactions.

  • Fixed Cold Snap + Tempus + Inscribe interaction (infinite loop)

  • Fixed Spell Echo & Tempus interaction.

  • Fixed Spell Echo & Amalgamate interaction.

  • Fixed Fool's Hope Charm & Life-Skein (triggering twice).

*And countless other bugs and issues. *

We hope you enjoy, and may your dice roll true!

Tim & Thorbjørn.

Читать в Steam ↗

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