Patch Notes - Oct. 31
These Patch notes are for the 'normal' worlds (not for the Public Test Server, Arcadia).
Population management
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New World in the EU region: Fenrir.
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Modify the brackets of the population indicator to be more accurate (the 'High' range was too broad).
Changes
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Audio
- Added new inquisitor grunts
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Resources
- Adult Beech trees now have a hardness of 1 and are choppable by the Bronze Axe.
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Localization
- Localization Update
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Gamepass
- Added a step before entering the lobby to notify Gamepass players about their Microsoft account linking, and to see Pax Dei's Terms of Service
Fixes
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Audio
- Fixed an issue where the beehive sound was too loud when many of them were placed together
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VFX
- Fixed an issue where ground effects were not being properly cleaned up and could result in the effect replaying for all characters in range when triggered. This was purely visual.
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Resources
- Lower-tier corrupt boars now correctly drop the corrupt animal faction relics.
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UI
- Fixed an issue where the stamina bar would flash red post-death
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Crafting
- Crafting XP is now correctly displayed with subscription and correctly reflected in Journal.
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Character
- Fixed an issue where undergarments were not visible in specific stances
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Technical
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Fixed an issue where NPCs could be seen teleporting, and the player may experience rubberbanding at the same time
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Fixed an issue with shader compilation during the loading screen that could result in the client being in a bad state
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