Patch notes 14th May
Hi everyone! Adam and I have tackled a bunch of reported issues, mostly small but some that were preventing progress for a small set of players. Changes detailed below:
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Fixed grenade spawn issue
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Fixed final boss animation glitch after rapid damage
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Fixed final boss sequence player getting trapped in fence
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Fixed mini-boss alternative defeat not counting for the achievement
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Fixed some environment colliders to prevent trapping the player
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Fixed some typos
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Fixed some UK English spellings into US English, so as not to break the V I B E
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Fixed German gift shop puzzle translation
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