Update 0.6.2
- Now Available: Doomsday Protocol, Part 3
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Swarm Lord VII
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Shoots threads of web to limit player movement
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Shakes its body to release spiders
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Fore leg attack: High damage and wide range
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Can perform rushing attack
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Other Changes
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Adjusted Maximum Mecha Main Weapon Damage Multiplier from 30 to 60
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Adjusted Maximum Mecha Sub Weapon Damage Multiplier from 300% to 600%
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Swarm Missile: Ammo consumption decreased from 2 to 1
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Gravity Trap: Ammo consumption decreased from 4 to 3
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Arc Sphere: Ammo consumption decreased from 3 to 2
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Muzzle flash of Light Machine Gun and Shotgun is now more visible
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Trajectory of all kinetic weapons is now more visible
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All Guardians now have same Max HP
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All Wild Swarm Lords now have same Max HP
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Decreased spawn distance of Doomsday Swarm Lords (Swarm Lord V spawning inside of your base is the intended design and not a bug)
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Swarm Lord VI will now stop releasing minor insects when dead
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Fixed a bug where the description of the first Sub Weapon was blocked
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