Changelog
Changelog after December 12, 2022
December 12, 2022
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Changes made to the Pirate Hunt mission.
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Changes to fighter behaviors.
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Various bug fixes and changes.
December 11, 2022
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Fixed a bug where the mission completion message was not appearing.
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Minor bug fixes.
December 09, 2022
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Save system updated. Although you won't see any difference, you might encounter some bugs. Let me know if you see a new bug.
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Minor bug fixes.
December 05, 2022
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Fixed a bug where selecting a hostile ship was not registering it as a preferred target resulting weapons not firing at all.
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Minor bug fixes and changes.
December 04, 2022
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Fixed a bug where during the freelance mission a hostile ship could leave the sector, making it impossible to complete the mission.
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Minor bug fixes.
December 02, 2022
- Fixed a bug where freelance missions are not generating correctly.
December 01, 2022
- Minor bug fixes.
November 30, 2022
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Hostile ships can now follow the player to another sector
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Many sectors will not be reachable from the start. You will need higher class ships to visit these unreachable sectors.
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Various bug fixes.
November 22, 2022
- Added 3 new modules. Tractor Beam Destroy enemy fighter ships by drawing them towards the ship
Shield Booster Increases ship's max shield
Energy Booster Increases ship's max energy
- Various bug fixes.
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