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Changelog

Changelog after December 12, 2022

December 12, 2022

  • Changes made to the Pirate Hunt mission.

  • Changes to fighter behaviors.

  • Various bug fixes and changes.

December 11, 2022

  • Fixed a bug where the mission completion message was not appearing.

  • Minor bug fixes.

December 09, 2022

  • Save system updated. Although you won't see any difference, you might encounter some bugs. Let me know if you see a new bug.

  • Minor bug fixes.

December 05, 2022

  • Fixed a bug where selecting a hostile ship was not registering it as a preferred target resulting weapons not firing at all.

  • Minor bug fixes and changes.

December 04, 2022

  • Fixed a bug where during the freelance mission a hostile ship could leave the sector, making it impossible to complete the mission.

  • Minor bug fixes.

December 02, 2022

  • Fixed a bug where freelance missions are not generating correctly.

December 01, 2022

  • Minor bug fixes.

November 30, 2022

  • Hostile ships can now follow the player to another sector

  • Many sectors will not be reachable from the start. You will need higher class ships to visit these unreachable sectors.

  • Various bug fixes.

November 22, 2022

  • Added 3 new modules. Tractor Beam Destroy enemy fighter ships by drawing them towards the ship

Shield Booster Increases ship's max shield

Energy Booster Increases ship's max energy

  • Various bug fixes.
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