Changelog
April 30, 2023
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New ship upgrade module. Hangar bay accelerator.
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Adjusted game mechanics so that fewer non-player ships spawn, but can now pose a greater threat by directly targeting carrier ships and ignoring fighters.
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Various bug fixes.
April 20, 2023
- Implemented system for collecting log files.
April 18, 2023
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Increased energy recharge speed of all ships.
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Various bug fixes.
April 15, 2023
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Added 3 new class 5 ships. Aegis, Executioner and Hive.
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New Module Type: Ship Upgrade Module. 4 of these modules are now available. Hull Booster, Speed Booster, Shield Regen and Energy Regen.
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Fixed point defense modules bug. Now they should work much better.
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Various bug fixes and changes.
April 10, 2023
- Fixed bugs related to the Module Shop and a bug where you cannot purchase the fighter Modules.
April 01, 2023
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Fixed a bug where the repair beam was not working on some ships.
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Fixed a bug where fighter research points were not generated.
April 01, 2023
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Updated ships stats.
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Now the number of fighter ships will be determined by the hangar modules instead of the carrier ship. Some carrier ships now have multiple hangar modules.
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New small ship missile bombers.
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Changed the appearance of all small ships.
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Various bug fixes and changes.
April 01, 2023
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Fixed some bugs related to PD beam lasers. Now they should work much better.
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Minor bug fixes and changes.
March 30, 2023
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You can now see the faction of the fighters by clicking on it.
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Added a research to increase the sensor range in the star map to show information about more distant sectors.
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Ships will now initiate a hyper jump instantly if there are no hostile ships in the sector. Let me know if you like it or not or if I can improve it.
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Minor bug fixes and changes.
March 26, 2023
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Fixed a bug related to research.
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Minor bug fixes.
March 25, 2023
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Fixed a bug that prevented the user from purchasing Tier 1 modules.
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Various bug fixes and changes.
March 15, 2023
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New advance tractor beam module.
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Introducing station level. The higher the level of a station, the better the modules you can find there.
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You can now see the station level and possible faction conflict locations in the starmap.
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Various bug fixes and changes.
March 08, 2023
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New serpent missile module.
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Introducing a new module type, special grade weapons.
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Limited number of missiles and special grade modules that each ship can equip.
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Various bug fixes and changes.
February 27, 2023
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New escort freelance mission.
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Various bug fixes and changes.
February 13, 2023
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Added research.
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Added 2nd and 3rd tier of each module.
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Added option to adjust anti-aliasing settings.
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Various bug fixes and changes.
January 18, 2023
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Revamped settings page.
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Added option to adjust pan and zoom sensitivity.
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Minor bug fixes and changes.
January 02, 2023
- Minor bug fixes.
January 01, 2023
- The bug of texts not appearing is fixed.
December 26, 2022
- Minor bug fixes and changes.
December 25, 2022
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Changed the code for receiving loot. It should fix some bugs or introduce new ones 🙃.
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Fixed a bug related to total play time not saving correctly.
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Fixed bugs related to hull, shield, etc. of the ship that were not saving correctly.
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Minor bug fixes and changes.
December 22, 2022
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Fixed a bug related to ship selection.
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Made changes to the Mission and Objectives page and added rewards.
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Minor bug fixes and changes.
December 20, 2022
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Added option to change the intensity of the bloom effect and the option to disable it completely or just for the UI.
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Minor bug fixes.
December 18, 2022
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Added Steam Cloud save.
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Changes in controls.
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Added touch support. The game should now be playable on Steam Deck.
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Various bug fixes and changes.
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