Hotfix 44
Fix to a loading bug in the prior update. There may be a few more things I still need to resolve, but I wanted to get this out very fast.
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Hotfix 44 Changelog
Bugfixes
- Let Me In!: Added a backstop for long "Final Calculations" that could get stuck in update 75. If that finalization runs for 10 seconds, then it will just proceed with the game and log a warning into the log, rather than blocking you permanently. This is the safety feature to keep anyone from getting softlocked on loading from one savegame to a different one, even if something goes wrong (and to provide information about what went wrong if it does happen).
- Don't Forget To Count: Fixed an issue where during the "Final Calculations" phase from update 75, where the buildings portion of it could legitimately refuse to start because of some internal cross-thread timing that it had negotiated, but then it wouldn't actually start after that. Now it restarts properly and quickly, within about a quarter of a second in most cases. This is the first example (and possibly only, but I'm not taking chances) of "one of the things that went wrong. [/expand]Full notes here.
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https://steamcommunity.com/ogg/2001070/announcements/detail/664986477286917109 https://steamcommunity.com/ogg/2001070/announcements/detail/535507353628312360 https://steamcommunity.com/ogg/2001070/announcements/detail/526499614836130742
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