More fixes and QoL
QoL:
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Players can now use Alt+Left Click to command all summoned units (dogs or walking dead) to move to a specific location.
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When a player discovers too many recipes, new books now replace the third scrollable page to display additional recipes.
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Recipes are now sorted based on the result of the recipe.
Fixes:
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Fixed a bug where, if a player switched weapons while content is not fully loaded, the old weapon would stay attached to the player model and would not remove.
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Fixed a bug where, after removing a talent, stat changes would not be instantly visible.
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Fixed a bug where right-clicking on an item while having the same item in the inventory could equip the wrong one.
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Fixed a bug with animations when a player would use the slow walking command while in animal form.
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Fixed a bug where footstep audio volume would not properly scale with the audio SFX slider.
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Fixed a bug where wood footstep sounds would play while the player is walking over rock surfaces.
Balance:
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More buffs for enemies that would not be aggressive by default.
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Lowered criteria for the eternal judge's punishment for stealing; now it scales with the number of days spent in the game.
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