All-around game fixes and improvements
A+ Run Fixes and Improvements:
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Players can now level up skills up to level 7 in A+ run.
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Increased strength of enemies in A+ run.
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Fixed a bug where Steam achievements would not trigger properly in some cases in A+ run.
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Fixed a bug with god favors in A+ run.
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Fixed a bug where if a player found a way to transfer from game ending 2 to A+ and reached the ending for the second time, game ending 3 would not trigger properly.
General Improvements:
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Players can now swap different bags without unequipping them.
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Active potion slot will be remembered between save games.
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Made dialogues with the first two philosophers a bit more humorous and a bit less preachy.
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Increased visibility in the hovered chat dialogue option.
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Guards will make comments about skeletons if you are a necromancer leading them.
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Now when ordering summons where to go while left click is main, summons will go on right click.
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Improved virtue selection text for easier reading.
General Fixes:
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Fixed a bug where recipe size would be wrong on the list of recipes for lower screen resolutions.
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Fixed a bug where a player could not talk with Svarog if they tried to talk before the quest.
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Fixed a bug with tooltips on a long character talent list.
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Added missing screen resolutions to out-of-game game settings.
General Balance:
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Town guards now have more health.
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Horde members to the far east received a buff.
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Transforming into a demon will have villagers attack you.
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Hunter opening shot was overperforming in some situations, so it got rebalanced; the skill is buffed, but the related ring is nerfed.
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Now, Veles' helper will offer better rewards for players before the underworld if they choose to owe him a favor.
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Lowered requirements for three Steam achievements that were hard to collect.
Also, more names are added to the Eternal Wall.
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