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1.12 - Burial Ground Rewards, Polish, Balance & Bugfixes

Withering Rooms 1.12 (2023-8-13)

New Features

In the Burial Ground, you can now turn in your "blemished" bestiary pages earned while defeating new monsters while holding the Burdened Book for a series of new item rewards:

  • Closed Gaze Ring (Curious Ring)
  • Cat Ears (Light Headwear)
  • Rust Cloak (Light Outfit)
  • Cursed Armor (Heavy Outfit)
  • Cursed Helmet (Heavy Headwear)
  • Moonless Formless Ring (Curious Ring)
  • "Drink Me" Potion (Tool)
  • "Eat Me" Cake (Tool)

Significant Polish

  • The game has a new audio mix with mastered music, ambience and vocals. Overly harsh or loud sounds should be reigned in by a new mixing setup with additional compression. This is still in progress. Please press / to report sounds that are too loud or quiet on your setup.
  • Quest display has been overhauled to include a small picture. Many additional quests have been added to help guide and remind the player of what needs to be done.

Polish

  • Due to asset optimization, the game install size has been reduced by ~800mb
  • A Target 30 FPS graphics option now exists on Steam Deck(off by default) to conserve battery
  • Improved arm tracking for gun toting enemies such as Graverider or Valley Zombies
  • All Hagsacks now have a unique icon
  • The appearance of the Mourning Veil and Christmas Ghost Robe have been improved
  • Clowns now use a Yorkshire dialect
  • The Little Wretch now has improved animation and behavior, such as running away after being hit
  • Blackett House has proper sounds now, including muffled screams and laughter

Balance

  • Shields push combatants away on block and hitting a shield results in extra pushback, helping keep foes separated when blocking
  • Nightingale is no longer affected by hit pushback while rolling, making it easier to roll past enemies
  • The Bloody Bell is no longer a left hand item, and scales with spell damage
  • Enchanted Candlestick and Bloody Bell are now upgradeable
  • Valley Zombies are more likely to fire their guns
  • Damage of Mad Witch & Cursed Armor decreased
  • Health of Mad Witch decreased
  • Damage & health of Chapter 4 bosses increased
  • Aborted Experiments have been slowed down

Bug Fixes

  • Fix periodic crashes introduced in 1.11 while "Noise Effect" is enabled
  • Fix followers such as the Doll having trouble entering the room where the player is
  • Fix instances of odd collision introduced in 1.11
  • Fix Spell Toll not being charged properly
  • Fix some Guardian Chests not opening even after all nearby monsters dead
  • Fix the Church Basement metal door being enterable when power is off
  • Night Mother Doll not blocking many types of damage fixed
  • Fixed significant stat display inaccuracies for resistance and damage
  • Fix Spirit Form not affecting default clothes
  • Several typos have been fixed
  • Fix the Cloaked Ghoul's lights being visible inside the wardrobe when hiding on Very high graphics level
  • Fix greying of the skin due to cursedness not affecting freshly equipped outfits
  • Fixed some rare instances of important furniture not spawning
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