1.12 - Burial Ground Rewards, Polish, Balance & Bugfixes
Withering Rooms 1.12 (2023-8-13)
New Features
In the Burial Ground, you can now turn in your "blemished" bestiary pages earned while defeating new monsters while holding the Burdened Book for a series of new item rewards:
- Closed Gaze Ring (Curious Ring)
- Cat Ears (Light Headwear)
- Rust Cloak (Light Outfit)
- Cursed Armor (Heavy Outfit)
- Cursed Helmet (Heavy Headwear)
- Moonless Formless Ring (Curious Ring)
- "Drink Me" Potion (Tool)
- "Eat Me" Cake (Tool)
Significant Polish
- The game has a new audio mix with mastered music, ambience and vocals. Overly harsh or loud sounds should be reigned in by a new mixing setup with additional compression. This is still in progress. Please press / to report sounds that are too loud or quiet on your setup.
- Quest display has been overhauled to include a small picture. Many additional quests have been added to help guide and remind the player of what needs to be done.
Polish
- Due to asset optimization, the game install size has been reduced by ~800mb
- A Target 30 FPS graphics option now exists on Steam Deck(off by default) to conserve battery
- Improved arm tracking for gun toting enemies such as Graverider or Valley Zombies
- All Hagsacks now have a unique icon
- The appearance of the Mourning Veil and Christmas Ghost Robe have been improved
- Clowns now use a Yorkshire dialect
- The Little Wretch now has improved animation and behavior, such as running away after being hit
- Blackett House has proper sounds now, including muffled screams and laughter
Balance
- Shields push combatants away on block and hitting a shield results in extra pushback, helping keep foes separated when blocking
- Nightingale is no longer affected by hit pushback while rolling, making it easier to roll past enemies
- The Bloody Bell is no longer a left hand item, and scales with spell damage
- Enchanted Candlestick and Bloody Bell are now upgradeable
- Valley Zombies are more likely to fire their guns
- Damage of Mad Witch & Cursed Armor decreased
- Health of Mad Witch decreased
- Damage & health of Chapter 4 bosses increased
- Aborted Experiments have been slowed down
Bug Fixes
- Fix periodic crashes introduced in 1.11 while "Noise Effect" is enabled
- Fix followers such as the Doll having trouble entering the room where the player is
- Fix instances of odd collision introduced in 1.11
- Fix Spell Toll not being charged properly
- Fix some Guardian Chests not opening even after all nearby monsters dead
- Fix the Church Basement metal door being enterable when power is off
- Night Mother Doll not blocking many types of damage fixed
- Fixed significant stat display inaccuracies for resistance and damage
- Fix Spirit Form not affecting default clothes
- Several typos have been fixed
- Fix the Cloaked Ghoul's lights being visible inside the wardrobe when hiding on Very high graphics level
- Fix greying of the skin due to cursedness not affecting freshly equipped outfits
- Fixed some rare instances of important furniture not spawning
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