v0.88 - Melee Combat Overhaul
Note: Many doors were not properly locked in 0.87. This has been fixed. If you managed to reach somewhere in the previous version without a key and are now stuck, you can now choose Options -> Support -> Start New Night to reset with the mansion without losing any items. Please reach out to Support if you have any problems - we can fix saves if need be.
New Features
Melee combat has been significantly overhauled:
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Hold the attack button for a heavy attack
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Press the attack button repeatedly for a brief combo
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Attacks now push combatants apart
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Input buffering has been rewritten to feel better
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The damage and animations of all weapons have been significantly rebalanced
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Dodge back no longer scales distance with Speed
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A new weapon - the Cleaver - has been added, and is now the initial tutorial weapon
Feedback is welcome, as this is a sizeable change in the feel of the game. If a weapon you loved you now hate, or you feel like you're struggling with the new system, please get in touch!
Polish
- For the duration of Early Access, you can choose Options -> Support -> Start New Night to begin a new night without losing any items
Bug Fixes
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Fixed a major issue where many doors in v0.87 that should be locked were not
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Fixed an issue where you could be locked in a room after defeating a boss
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Fix some gun targeting issues with some enemies
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Initiates no longer attack Big/Little Wretches
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