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v0.88 - Melee Combat Overhaul

Note: Many doors were not properly locked in 0.87. This has been fixed. If you managed to reach somewhere in the previous version without a key and are now stuck, you can now choose Options -> Support -> Start New Night to reset with the mansion without losing any items. Please reach out to Support if you have any problems - we can fix saves if need be.

New Features

Melee combat has been significantly overhauled:

  • Hold the attack button for a heavy attack

  • Press the attack button repeatedly for a brief combo

  • Attacks now push combatants apart

  • Input buffering has been rewritten to feel better

  • The damage and animations of all weapons have been significantly rebalanced

  • Dodge back no longer scales distance with Speed

  • A new weapon - the Cleaver - has been added, and is now the initial tutorial weapon

Feedback is welcome, as this is a sizeable change in the feel of the game. If a weapon you loved you now hate, or you feel like you're struggling with the new system, please get in touch!

Polish

  • For the duration of Early Access, you can choose Options -> Support -> Start New Night to begin a new night without losing any items

Bug Fixes

  • Fixed a major issue where many doors in v0.87 that should be locked were not

  • Fixed an issue where you could be locked in a room after defeating a boss

  • Fix some gun targeting issues with some enemies

  • Initiates no longer attack Big/Little Wretches

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