PTR Update 2025-12-28
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Fixed an editor crash when right clicking some things in the triggers window (We hope)
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Added an observer chat channel
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Fixed an issue where the incorrect player name could appear in chat.
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Fixed some Templar Wall doodads that were flickering in Shroud.
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Unified concealment grass material properties, there were some inconsistencies.
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Returned destructible trees to be more uniform in size.
**Balance updates:
Celestial**
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Gracelight Node / Energizer Node/ Juduicator Node
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Node cost increased to 150 luminite from 100 luminite.
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Node power provided increased to 15 power from 10 power.
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Node refund with Matter Reallocation increased to 100 luminite from 50 luminite.
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Morph Core
- Node cost from Morph Core increased to 100 luminite from 50 luminite.
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Carnivex
- Weapon swipe changed from a Search Quad to a Search Cone.
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Navi
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Sovereigns decree:
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Energy cost decreased to 40 from 50
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Range increased by 2 to 14 from 12
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Range slop remains at 4.
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Channel windup duration decreased to 2s from 3s.
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Vision radius increased by 2 to 15 from 13.
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Nodes
- All nodes cost increased to **150** luminite. (Previously 100)
- All nodes provide **15** power. (Previously 10)
- Matter Reallocation for all nodes provides a refund of **100** luminite (previously 50)
Morph Core
- All nodes now cost **100** luminite. (Previously 50)
Navi
- "vision_radius": **15.0**. (Previously 13) \[For context, hurricane has vision radius of 15]
Sovereigns decree
- "energy": **40.0**. (Previously 50)
- "range_maximum": **14.0**. (Previously 12)
- "range_slop": 4.0
- "duration": **2.0**. (Previously 3)
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