Demo 2.0 Uploaded
Hello everyone!
Since launching the demo in October 2022, we've received a tremendous amount of support and critiques from all across the spectrum.
I wanted to personally thank everyone who's played the game thus far - it truly means the world to us!
Over the past months, Cameron and I dug into all the feedback, and rebalanced many aspects of the gameplay experience itself. In some cases, we added entire new systems (such as swimming & fishing).
The demo will still contain the game's first chapter, but with some significant overhaul & refinement. I believe this version represents a more accurate picture of what the final game might feel like!
A list of changes
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Added GUIDE Menu: A sub-menu allowing the player to check the map, view quests, enemy details, game mechanics, and more.
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Swimming: Certain bodies of water are now traversable! The player can also dive to reach hidden gold, chests or underwater switches!
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Active vs Wait Modes: The player can now CHOOSE if they want battles to run on **ACTIVE **mode (a FF7 style ATB), vs WAIT (enemies won't attack continuously until the player chooses). This can be changed at any time in the menu.
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Maiden Statues Rebalanced: Statues will now only give a GODDESS TEAR item if the game is running on Story Mode. Otherwise, they only offer a single-use heal.
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Fishing: Use your fishing rod + lure at certain locations throughout the game! Over 15 unique fish to catch!
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Item Messages: The "Item Found" message boxes now will show a small visual icon of each item once it's been obtained!
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Golden Chests: New varieties of treasure. Chests will look visually distinct if they contain Gear/Equipment.
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Stats Rebalanced: Some enemies adjusted according to player feedback.
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New locations: Chapter 1 has been greatly expanded with over 4 new optional areas & hidden treasures.
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Graphical Bugs: Minor visual bugs fixed.
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