Version 1.0.4 has gone live.
Game Version 1.04
Aaron here - hope everyone's enjoying the game!
We have another day's worth of post-launch fixes.
I felt slightly embarrassed to have leftover typos and glitches lingering after release. Our testing team was extremely dedicated - but since this was a game developed over many years, with just two of us working full-time - some things slipped through.
**Thankfully, our players so far have been amazing in pointing them out! ** And many have made it deep into the story without major issues—so that's great news.
Additions/Bug fixes for version 1.0.4: .Corrected various typos. .Corrected various graphical errors. .Fixed an issue where certain items were purchasable for 0 Gold. .Fixed a bug that allows you to exceed level up points for stats above their respective caps. .Fixed a bug where game can crash if loading from save point just before boss fight in Chapter 3. .Fixed an issue where game was auto-saving just before launching a shop in Chapter 1, causing issues. .Fixed a bug that can lower Johan's level when rejoining the party in Chapter 3 if player had leveled higher previously. .Fixed an issue where leaving Playa Omara map before visiting Mt. Apotheo can lock the player from progressing. .Added a "Rune" reward for catching a catfish in Jethro's pond. .Added an extra "Rune" reward for finding Playdough in Alexandria.
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