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Infested Planet - Patch 1.03.2

This patch tweaks a lot of the DLC abilities to be more balanced and fixes a bunch of reported bugs.

MAJOR

  • Marines respawn only at points without aliens on top

  • Marines under fire are healed less

  • Added horde mode to skirmish

  • Made teleport use 2 ammo per marine moved

  • Reduced Steel Curtain healing to 10% (from 20%)

  • Buffed Overdose to consume less health (35% from 50%)

  • Made grenades tech turn off rockets

  • Reduced shield projector cost

  • Reworked life support and reduced price

  • Scouts no longer consume ammo

  • Scouts no longer take more damage

  • Reduced price of chopper strike tech

MINOR

  • Added restart option to game menu

  • Added scrolling using the middle mouse button

  • Added "DLC installed" text in main menu, next to current version

  • Made reinforcement tech use rally beacon

  • Added anti-cheater contermeasures for leaderboards

  • Made rally point notice be hidden by the "no idle pointers" option

  • Made the option toggle widget on/off states clearer

  • Changed price of buffs to be relative to main campaign missions (and not random ones)

FIXES

  • Fixed tip for recycle not to conflict with ironman rules

  • Fixed leaderboard names going out of bounds

  • Fixed starting mutations not appearing in custom ironman

  • Stopped spore mines from interfering with alien building placement

  • Fixed typo in overdose description

  • Re-added software OpenAL32.dll to fix audio issues

  • Solved hives respawning on re-capture in crawler hunt missions

  • Added "no hive respawn" rule to custom ironman

  • Teleportation disengages crate towing properly now

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