Infested Planet - Patch 1.03.2
This patch tweaks a lot of the DLC abilities to be more balanced and fixes a bunch of reported bugs.
MAJOR
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Marines respawn only at points without aliens on top
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Marines under fire are healed less
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Added horde mode to skirmish
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Made teleport use 2 ammo per marine moved
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Reduced Steel Curtain healing to 10% (from 20%)
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Buffed Overdose to consume less health (35% from 50%)
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Made grenades tech turn off rockets
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Reduced shield projector cost
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Reworked life support and reduced price
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Scouts no longer consume ammo
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Scouts no longer take more damage
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Reduced price of chopper strike tech
MINOR
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Added restart option to game menu
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Added scrolling using the middle mouse button
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Added "DLC installed" text in main menu, next to current version
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Made reinforcement tech use rally beacon
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Added anti-cheater contermeasures for leaderboards
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Made rally point notice be hidden by the "no idle pointers" option
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Made the option toggle widget on/off states clearer
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Changed price of buffs to be relative to main campaign missions (and not random ones)
FIXES
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Fixed tip for recycle not to conflict with ironman rules
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Fixed leaderboard names going out of bounds
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Fixed starting mutations not appearing in custom ironman
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Stopped spore mines from interfering with alien building placement
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Fixed typo in overdose description
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Re-added software OpenAL32.dll to fix audio issues
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Solved hives respawning on re-capture in crawler hunt missions
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Added "no hive respawn" rule to custom ironman
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Teleportation disengages crate towing properly now
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