0.3.1 Hotfix #17
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Removed the first phase of the Treant fight on Nightmare
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Fixed a bug where the Treant could be pushed around by minions
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Fixed an item generation error that was likely causing Memory Crystals to generate ~8% less often than they should
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Fixed a bug where ending a run could cause loot to fail to transfer
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Fixed a bug where the Arcanist "Fireball" ability could scale in size infinitely
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Fixed a bug where Steamworks could fail to shut down on game exit, causing Steam to think the game was continuing to run
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Reduced the memory allocations caused by generating items. This may improve load times on longer runs
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