0.4 Hotfix #15
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Major CPU use reduction for all combat (70%). If you see anything wrong with how much damage you do, send me a report asap!
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The camera now focuses on the Y position of the character when exiting secret areas
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Reduced memory usage in the Nexus
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Reduced the file size of the game substantially
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Areas only load the monsters they have the potential to spawn
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Reduced general memory usage of the game
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Fixed a bug where you could damage Challenge bosses in some scenarios (Rune Spiral, for example)
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Fixed a bug with filtering when you had an empty equipment slot
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Added a damage bucket that fills when you don't deal enough damage to move a monster's life, depending on bit precision
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Fixed the vanishing item bug while equipping filtered items
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