0.4 Hotfix #17
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Fixed a bug where high damage (10E39+) was occasionally getting squished into a float, causing a sudden infinite damage spike
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Fixed a bug where controllers could not reset their bindings
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Fixed a few controller nav issues on options menus
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When binding to an in-use key in the control binding menu, you will now swap with that key instead of getting annoying binding errors. This is particularly useful on controllers with limited available buttons
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Added exponential notation to the dummy
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Fixed a bug where end of run displays would display Infinity. They now display some broken-ass way too long strings, this will be fixed later
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Reduced Ethical Trap's duration
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Fixed a potential memory explosion with Ethical Trap
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