V2.4 Major Update
New Strategic Weapons
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The new strategic weapons are called by pressing the "Strategic" key.
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[Note: The original "Accelerate" key, Lalt, has been replaced by the "Strategic" key, and the new accelerate key is now Ralt.]
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The strategic weapons system has been completely overhauled, and the new strategic weapons system is:
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Air Raid: Heavy Machine Gun
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Aerial Bombardment
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Air Raid: Cluster Bombing
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Air Raid: Precision Bombing
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500kg Guided Bombing
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[Inferno] Napalm Bomb
Electrostatic Field Bomb
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[Frost] Liquid Nitrogen Bomb
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Orbital Airburst Shrapnel Bomb
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Orbital Saturation Barrage Bombing
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Orbital Elemental Bombing
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Orbital Continuous Precision Bombing
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122mm Artillery Fire Grid
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155mm Artillery Fire Grid
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Airdrop Shield Generator
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Airdrop Fusion Reactor
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Airdrop Bunker
Weapon Aging Mechanism
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The weapon aging mechanism has been changed from "random probability of aging" to "fixed durability reduction."
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The durability reduction value is related to the weapon's output capability and will increase as the weapon is enhanced.
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A new "Good Maintenance" mechanism has been added. When a weapon's durability is restored to greater than 100, the rate of durability decrease will slow down.
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The following accessories have been added:
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Overloader:The overall attributes of the weapon have slightly increased\nWeapon durability decreases +xx%.
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Limit Break Module:The lower the weapon durability, the more bonus range and DMG it gains (up to 50%).
Weapon Temperature Mechanism
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A new overheating mechanism has been added. Some weapons will heat up when fired, and the temperature will return to normal after ceasing fire.
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Some accessories now have the feature: "Attributes increase as weapon temperature rises."
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New functional accessories have been added:
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Differential
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Magazine
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Reloading Module
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Spitzer Bullet
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Crit Module
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Crit Damage Module
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ArP Bullet Module
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Soft-Point Bullet Module
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Magnetic Flux Amplifier 1
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High-temperature bullet
Artistic Optimization
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The combat HUD interface has been beautified.
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Character combat animation has been added.
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Character animation for the maintenance interface has been added.
Important Optimizations
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Turrets can now equip shield modules.
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The feel of melee weapon clashes has been optimized.
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A "Friend Ranking" feature has been added to global scoring.
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The process for each mode has been re-optimized based on new content.
Performance Optimizations
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Performance optimization for cases with excessive explosion generation.
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Performance optimization for excessive elemental reaction generation.
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Preloading resources for the game have been optimized.
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Physical effects in the game have been optimized.
Bug Fixes
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Fixed icon overlap issues on the combat HUD.
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Fixed a bug where arcs would pass through some obstacles.
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Fixed incorrect turret attribute descriptions.
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Fixed various abnormal behaviors when accelerating.
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Fixed an issue where some shoulder-mounted weapons did not correctly aim at targets.
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Optimized missing language characters.
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Fixed several button interaction and localization issues.
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