Small update (operation optimization direction) (v0.5.1232) [Medium update postp
-Added the infrastructure department's schedule function, which allows for preset plans and one click execution -Added detailed values displayed of Infrastructure -Added the right click gift giving function in the personnel management interface -Optimized UI performance after gift giving to increase smoothness -Added special effects performance for some weapons -Optimized the special effects performance of defeating bosses -Improved the critical hit rate and critical damage of all kinetic weapons -Fixed a bug that prevented successful completion after defeating the Dominator -Optimized screen and night vision effects that can affect UI bugs -Further optimized performance issues in memory direction
Regarding the medium-sized update announced last week, due to schedule issues, it will be delayed by about a week. This update will include but not limited to: -A brand new skill system -More Elite Bosses and Challenges -Some new storylines
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