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V1.1 Major Update + DLC plan

V1.1 major update

Major updates

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Added five new ultimate weapons with 15+ slots

  • Gauss sniper rifle

  • Magnetic railgun

  • Lava spray

  • Purgatory ray

  • Thor Burning Cannon

Two new weapons and their corresponding upgrades:

  • Miniature handcannon

  • Standard pistol

Two new types of projectiles:

  • Shield destruction device

  • Anti stealth device

Major updates2

  1. Added the function of editing the turrets

  2. All mech have added dual wielding weapon function

  3. Add an entrance to the Final Battle in Endless mode

  4. Significantly optimize performance issues in cases of excessive element reactions

  5. The ** upper limit of drones** has been increased to 6. More than 4 units require core unlocking

  6. Optimized the image quality of all plot comics

Minor update

Increase the num of save slots Add achievements related to Endless Mode and Survivor Mode Optimize sound effects to avoid popping sounds Enhance the damage of the burning area Enhancement of skills for all characters (with a focus on duration) Increased the number of fusion slots for most advanced weapons Endless Mode Difficulty Adjustment Endless mode adds Iron Man mode options Some formulas in the synthesis system have added the need for prerequisite items to unlock Add num of selected mods Most Perimeter Mission have been reduced, and rewards have been increased Increased material rewards for annihilation missions The weapon fusion module can be recycled to funds

Bug fix

Optimized many UI display hyperframes and other issues Fixed the issue of getting stuck when retiring from Endless Mode Fixed a bug that disappeared after turret synthesis Fixed bug in rocket tracking sandbags Removed Advanced Ranger from normal difficulty level Fix the issue of sandblasting explosion in the task of eliminating Sandworm Fix bug where weapon enhancement may cause weapon duplication Fixed some issues with mod failures Fixed the issue where some recipes that were unlocked over time would never be unlocked Fixed the issue of missing textures for some items in the guidebook

Subsequent plans

Hello everyone, regarding the follow-up plan. We will focus our work on the production of DLC, We will plan to update five DLCs: four regular DLCs+one large DLC.

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Among them, four small DLCs are the personal storylines of four characters (each will include a separate long-term storyline and unique gameplay mechanism, this is to improve the worldview and explore gameplay before making the large DLC). The large DLC had a preview at the beginning of the year (you can see the end of the news article for details): https://store.steampowered.com/news/app/2055050/view/4020094168394125606?l=schinese

As we mentioned earlier, due to the realistic causes, we plan to complete these DLCs in the form of crowdfunding. Firstly, we will release the first DLC for free around June 21st. For information on the content of the first DLC, please refer to: https://store.steampowered.com/news/app/2055050/view/4170971564127656345?l=schinese You can decide whether to support us when you experience the DLC. If the basic development needs can be maintained, we will continue to update the game's additional content and optimize the ontology experience.

As for the specific crowdfunding plan and update plan, we will announce it after the release of the first DLC (most likely on a subscription basis). If you are interested, you can like this news or follow our official Twitter account: https://x.com/ZZXOfficial

Thank you for all support and assistance along the way.

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