Update Patch v 1.0.1457
[New feature]
melee weapon fusion has been implemented
-
Now supports eight fusion cores:
-
Close combat maintenance core
-
Close combat differential core
-
Core of melee forces
-
Close combat stun core
-
Close combat focus core
-
Melee throwing core
-
Stun damage increasing core
-
Close combat damage core
[Optimization]
Fixed a bug in Infrastructure Plan where values were sometimes displayed incorrectly Fixed a bug where Infrastructure department exceeded the upper limit in global gain Fixed a bug where money will be incorrectly added spent through batch processing Fixed a bug where outdoor personnel occupied the lounge Fixed the issue of inconsistent numerical values and descriptions after upgrading the Double-Barreled Shotgun Fixed the issue of some text exceeding the range in the plot mode Fixed some loaclization text issues. Fixed a bug that prevented triggering the defection outcome
[MOD related]
(see MOD community for details) Fixed a bug where MOD cannot be updated Limited the maximum size of the preview image Fixed a bug where MOD weapon upgrade materials were not level 1 items MOD production has added weapon top view. MOD production has added sound surport. MOD production has added localization function. MOD has added an interface for body animation.
——>> (https://docs.google.com/spreadsheets/d/1q_qCeklJy5DwJoCU2FpYLFYdl2pWklF85HIn8vsLcD4/edit?usp=sharing)<<——
——>>Join our Discord<<——
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.