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Update Patch v 1.0.1457

[New feature]

melee weapon fusion has been implemented

  1. Now supports eight fusion cores:

  2. Close combat maintenance core

  3. Close combat differential core

  4. Core of melee forces

  5. Close combat stun core

  6. Close combat focus core

  7. Melee throwing core

  8. Stun damage increasing core

  9. Close combat damage core

[Optimization]

Fixed a bug in Infrastructure Plan where values were sometimes displayed incorrectly Fixed a bug where Infrastructure department exceeded the upper limit in global gain Fixed a bug where money will be incorrectly added spent through batch processing Fixed a bug where outdoor personnel occupied the lounge Fixed the issue of inconsistent numerical values and descriptions after upgrading the Double-Barreled Shotgun Fixed the issue of some text exceeding the range in the plot mode Fixed some loaclization text issues. Fixed a bug that prevented triggering the defection outcome

(see MOD community for details) Fixed a bug where MOD cannot be updated Limited the maximum size of the preview image Fixed a bug where MOD weapon upgrade materials were not level 1 items MOD production has added weapon top view. MOD production has added sound surport. MOD production has added localization function. MOD has added an interface for body animation.

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