Update 0.4.2 🌾 Agriculture now available!
Salve centurion,
Version 0.4.2 of Summa Expeditionis is now live. This update introduces one of the most significant systems to date: agriculture, alongside substantial improvements to construction, performance, and cultural progression.
🌱 New Agriculture System
Your camp now evolves with a structured farming system divided into three distinct categories:
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Agricultural crop zones (available at all tiers).
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Herb planting zones (available at all tiers).
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Riverside planting zones (available at all tiers).
Each category follows its own production logic, reinforcing long-term planning and camp specialization.
Also included:
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A new dock structure to place fishing traps and significantly increase large-scale fish production.
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Decorative planters in two colors, functional for planting while enhancing camp aesthetics.
🏛 Civilization Selection
You can now choose your character’s civilization at the start of the game:
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Alters character perks.
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Changes aesthetic customization options.
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Permanently unlocks civilization-specific buildings.
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Grants access to exclusive cultural upgrades.
This system expands replayability and adds strategic depth to long-term progression.
🏗 Construction Improvements
The construction system has been refined for clarity and usability:
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Filters by subcategory and tier.
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Integrated search function.
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Improved construction shaders for better nighttime and distance visibility.
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New color-coding system indicating:
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Proper building connections.
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Whether all required resources are supplied.
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Placement status during construction.
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Additionally, the stone path construction process has been modified.
🚀 Performance & Stability
Significant overall optimization has been implemented:
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Reduced stutters during loading and exploration.
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Elimination of most major frame drops.
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Terrain shader optimization for improved lighting and smoother biome transitions.
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More consistent terrain rendering at long distances.
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AI task performance improvements within the camp.
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Multiple questline-related bug fixes.
🗿 Immersion Enhancements
Randomly generated deity statues have been added to camps, strengthening cultural identity and environmental storytelling.
This update represents a major step forward in the economic and structural depth of the game. As always, your feedback continues to shape the future of development.
See you in the camp.
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