Language Update
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functions now work like in python and you can write code outside of functions in the global scope.
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windows now correspond to files instead of functions and every file is saved individually instead of as one file.
This means that there is a change to how the game is saved. Old save games should be automatically converted to the new format but you will have to adapt your code.
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added dictionaries
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added sets
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added tuples
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added strings
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added sequence slicing
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added sequence unpacking
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added default arguments
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functions now have to be unlocked
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get_cost now returns a dictionary
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renamed Cost_Lists to Costs
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removed get_active_power
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adapted the docs to the new changes
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added corruption protection to the save system
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fixed some list operations not being affected by speed upgrades
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fixed list index out of bounds bug
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fixed the for loop docs page not opening when you first unlock it
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fixed iterating Entities, Grounds, Items and Unlocks in a for loop
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fixed trees unlock description
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