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Update 0.10.0.2

QoL

  • Added 2 new framerate option (165 & 240)

Changes

  • Potion pick-up range now follow the player pick-up range

  • Summoner's flying summon now properly fly over cliff in Behemoth Graveyard

  • Optional objective Killcount, start at lower value early in a zone, but scale much more aggresively with stage count

Optimisations

  • Added FSR upscaling

  • Fix a major Fractal's memory leak

  • Contact shadows is now disabled on Medium quality

  • Reduced number of shadows cascade on Medium quality (from 4 to 2)

  • Depth of field being more expensive on medium than on ultra

  • Main menu no longer ignore Motion blur setting from options Those 4 last change should overall improve performance on medium quality without affecting visuals significantly

Fixes

  • Goblin's Ear providing it's passive effect when equiped as active

  • Fire stone, Fiery Stone, Moon Stone, Lunar Stone, Stelar Stone description error and inconsistency between tooltip and forge

  • Pause menu in Stage selection using right stick instead of left stick for navigation

  • Menu navigation work on rebinded controls

  • Challenge toggle not being selectable on gamepad

  • Boss Skipping work on rebinded controls

  • Ending a game at the start of a Time Paradox run no longer give soul-coin

  • Worm Boss' telegraph staying behind after it's death

  • When switching between soul-shop tier, the scroll bar wasn't reset to the top

Hotfix 0.10.0.2a

Fixes

  • Cooled steel's experience malus
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