Update 0.10.0.2
QoL
- Added 2 new framerate option (165 & 240)
Changes
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Potion pick-up range now follow the player pick-up range
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Summoner's flying summon now properly fly over cliff in Behemoth Graveyard
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Optional objective Killcount, start at lower value early in a zone, but scale much more aggresively with stage count
Optimisations
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Added FSR upscaling
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Fix a major Fractal's memory leak
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Contact shadows is now disabled on Medium quality
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Reduced number of shadows cascade on Medium quality (from 4 to 2)
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Depth of field being more expensive on medium than on ultra
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Main menu no longer ignore Motion blur setting from options Those 4 last change should overall improve performance on medium quality without affecting visuals significantly
Fixes
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Goblin's Ear providing it's passive effect when equiped as active
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Fire stone, Fiery Stone, Moon Stone, Lunar Stone, Stelar Stone description error and inconsistency between tooltip and forge
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Pause menu in Stage selection using right stick instead of left stick for navigation
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Menu navigation work on rebinded controls
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Challenge toggle not being selectable on gamepad
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Boss Skipping work on rebinded controls
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Ending a game at the start of a Time Paradox run no longer give soul-coin
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Worm Boss' telegraph staying behind after it's death
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When switching between soul-shop tier, the scroll bar wasn't reset to the top
Hotfix 0.10.0.2a
Fixes
- Cooled steel's experience malus
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