Update 0.10.0.3
Changes
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Added Projectile tab on Sun sword
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LagRog reduce stage requirement by 35%
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Changed scaling on Dwindling fire after level 90 to no longer become negative
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Arcade now banish Blood Spirit
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Reduced Flying candle experience gain
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Greatly Increased Health from monster inside the manor
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Pressing shift while clicking challenge level change button increment/decrement it by 10 Pressing shift and control increment/decrement it by 50 (Yes this is a placeholder so doesn't work on gamepad), I'll work on a better solution for next bigger patch
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Once modifier crafting unlocked, boss will drop their respective equipment material. Goblin shaman will drop Goblin Alloy This should greatly help late game player have a steady source of early materials that can easily come to miss after a bit of time
Fixes
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Challenge stacking navigation issues with gamepad
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Multiple challenge confirm button not being accessible with gamepad
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Removed % under enemies name in stage selection
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Blood transmutation effect wrongly used capped health instead of uncapped health.
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