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Build Notes for Patch 3

Warning: Patch notes may contain spoilers

Hey there, it's me, Suit-O! Again!

I've got more good news for you: Patch 3 is here, baby! You know the "Rule of Threes"? It means every new patch is better than the last! This patch is going to make those last two patches look like crap. But only relatively! Because those were also very good patches. They were NOT crap at ALL. This one's just that much better. So what's in this thing? Oh, who knows. I didn't read it. I'm sure it's all very interesting. Why don't you scroll down and see for yourself? You want me to do everything for you? Because I will! And I do mean everything. But first check out the patch! Suit-O, OUT! I love you! Goodbye!

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General

  • Performance optimizations

  • Crash fixes 

  • Economy balance adjustments

  • Boss combat balance adjustments

  • Shield pickup balance adjustments

  • Improved haptic support for primary and secondary gun fires

  • Added HDR support

  • Fixed issue preventing guns from being remapped

  • Fixed multiple localization issues

  • Fixed multiple issues with areas taking too long to load

Progression Blockers and Soft Locks

  • Fixed issue preventing players from escaping the escape room

  • Fixed issue blocking progression of fishing minigame after collecting all fish

  • Fixed issue with skipping sections during ConCon mission

  • Fixed stuck spot where the Blue Wizard lands on the player

  • Fixed loading at the end of the sewer traversal

  • Fixed stuck spot when standing under cars in Parking Con

  • Fixed issue with combat sometimes not ending on the cruise ship

  • Fixed issue with invincible enemies during Wyoming fight

  • Fixed issue preventing player from exiting fishing minigame

  • Fixed stuck spot behind bounty board in Quarters

  • Fixed progression skip when dashing inside Gessie’s stomach

  • Fixed issue with getting stuck after calling RV during Bronkin

Gameplay

  • Fixed issue with certain suits appearing with incorrect colors

  • Fixed issue showing black squares occasionally when firing Gus

  • Fixed missing tether art in Policon

  • Fixed lasers not killing minions at Blue Wizard gate puzzle

  • Fixed collision issue at James Stevenson’s door

  • Fixed issue with multiple dialogue options being highlighted during murder mystery

  • Fixed blurry arcade games

  • Fixed blurry arms during Muppy Doo fight

  • Fixed Bronkin pathing issue

  • Fixed t-posing fishing rod

  • Fixed multiple issues with re-entering challenge rooms

  • Fixed Sheath pillars turning the wrong direction

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