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hololive Make Their NecroDancer Debut!

From their streams right into your game! Five of the hololive talent are lending their stellar voices to Rift of the NecroDancer in the hololive music pack, including the graduated Gawr Gura. Catch your favourite VTubers in a brand new light. Available on Steam today, just in time for the summer sale! 

The new hololive Music Pack injects five fabulous songs into the Rift:

  • "REFLECT" by Gawr Gura (FREE to download!)

  • "BIBBIDIBA" by Hoshimachi Suisei

  • "Ahoy!! 我ら宝鐘海賊団☆" by Houshou Marine

  • "Play Dice!" by Hakos Baelz

  • "Carbonated Love" by IRyS

You can get the songs individually, or buy the whole music pack for 25% off.

[dynamiclink href="https://store.steampowered.com/bundle/54662"][/dynamiclink]Before our favourite Gooba graduated, she was generous enough to offer us REFLECT to include in the hololive Music Pack—free for everyone to enjoy, so don't forget to download it!

[dynamiclink href="https://store.steampowered.com/app/3627100/Rift_of_the_NecroDancer_hololive__REFLECT"][/dynamiclink]

Patch 7 Notes

1.6.0-b20971

**⚒️ Fixes **

  • Fixed vibe power not working in Eldritch House Impossible Remix

  • Fixed incorrect VO triggering when viewing the game over results of a Remix level

  • Fixed inconsistent track length display

  • Fixed text being allowed to spill out of the description box in Custom Music

  • Fixed exiting and reentering the controls menu not resetting the menu selection to the top

  • Fixed Vibe Chain SFX not being attached to any SFX sliders

  • Fixed later boss portraits being visible when a chapter was completed

  • Fixed 'Play Back to Back' option causing incorrect boss tutorials to play if difficulty was changed in a previous level

  • Fixed new calibration values being saved even when the new values were not confirmed

  • Fixed full combo being awarded if the level was failed before monsters appeared when Coda Modifier was equipped

    • This also fixes the achievements All a-Coda to Plan and Impossible, right? being awarded incorrectly
  • Fixed inputs not being registered briefly if they were held when the game changed input contexts (ie, going from gameplay to a tutorial and back)

Читать в Steam ↗

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