Food preservation, storage and variety (v0.5.1)
Greetings Survivors,
prepare longer lasting food for your journeys and expeditions with the new smoker or store your food inside a fridge for a greatly improved shelf life, provided you have the needed resources and a source of electricity.
And keep an eye on your food over the crackling fire, it could burn if you leave it for too long!
Update to v0.5.1:
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Added Smoker
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Added smoked crab, fish, fish meat, meat and small meat item (Smoked food will last twice as long but provides less nutrition)
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Added Fridge (when provided with electricity, Food Items inside will rot 5x slower)
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Added fish meat item
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Gutting Stingrays or Sharks will now provide fish meat
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Added small meat item
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Gutting Snakes or Seagulls will now provide small meat
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Food can now burn when left too long on a fire
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Added burnt crab, fish, fish meat, meat and small meat item
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Added long stick item (can be harvested from trees)
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Adjusted multiple crafting and building recipes
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Radios can now be toggled on and off with a hit
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Regular sticks items will now spawn with one of three different models (to prevent repetition in the environment)
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While building snapped Foundations, Floors and Piers can now be rotated in 90 degree steps
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Pressing a quickslot button again will now also hide the tool (same as the default 'hide tool' button)
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Fixed a bug with the respawn of chairs
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Already looted chests and containers will now stay open after a reload
Thank you for the ongoing feedback and support!
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