Demo Beta Update - V0.2.2 + V0.2.3 Changelog
Gear up, NIMRODS! 🔫
The last 5 days have been truly amazing! Tons of you have joined our Discord Server and participated in helping us test the new upcoming build. A LOT of the bugs and feedback you have reported has been fixed.
We meant it when we said that we're building this game together ❤️ Here is a list of all the improvements and fixes we have made this week:
V0.2.2
Changes
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Defeating the Treant boss will now complete the Mission
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Character Vixen now holds 3 Molotov by default instead of 1
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Adjustments made to Teslion and Pulse Rifle Projectile Speed
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Balance changes to the Eye Monsters. They now become more dangerous as you progress
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Enemy movement speed now grows faster as enemies tier up
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Overall minor balance changes to Monsters
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Minor improvements made to the Extraction screen
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Updated 'Movement Recharge Rate' to 'Genetic Ability Recharge Rate' and its description
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Slightly adjusted the Zap SFX volume
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Slightly tweaked the description of the Hemolytic Magazine for better readability
Fixes
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Fixed a crash when a Drone kills an enemy if it had the Brass Knuckled Grip and Hemolytic Magazine equipped
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Fixed an error that could occur when exiting the game if the Tutorial or Mission Complete UI is active
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Fixed an issue where stats would get duplicated resulting in overall incorrect behavior
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Fixed an issue where the Drone Level Up would no longer increment on the UI
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Fixed an issue where left-click firing would stop when held down after the Gun Upgrade screen is dismissed
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Fixed an issue where Egbert would end the run after it's been defeated
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Fixed an issue where "Bee Yourself" Mission was no longer able to be completed
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Fixed an issue where Sentry Placer was granting the incorrect amount of Turrets
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Fixed an issue where Rockets no longer accelerated over time and remained slow their entire lifetime
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Fixed an issue where XP Rate and Knockback Power weren't rendered as percentages
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Fixed an issue where Status Effect Duration was not correctly applied to the Statistics menu
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Fixed an issue where Status Effect Duration description was missing
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Fixed an issue where Effect Size was not correctly applied to the Statistics menu
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Fixed an issue where Enemy Spawn Rate was not correctly applied to the Statistics menu
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Fixed an issue where Stun Duration was not correctly displayed in the Statistics menu
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Fixed an issue where LiDAR Probe Kit Bullet Spread was not correctly applied to the Statistics menu
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Fixed an issue where LiDAR Probe Kit had an additional 'x' character in the description
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Fixed an issue where Vixen didn't have a Flavor text in the Research Lab
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Fixed an issue where Chevron Charm was causing an insane amount of Bullet Damage growth overtime
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Fixed an issue where Bullet Range for Ammo Supercharging Rack was displaying incorrectly
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Fixed an issue where high Penetrations would not go through certain breakables
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Fixed an issue where not all Slime variants would drop their currency
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Fixed an issue where Eye Monsters wouldn't drop their currency
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Fixed an issue where the Treant didn't show their HP bar
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Fixed an issue where unintended UI elements were being displayed
V0.2.3
Changes
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Based on feedback, we've adjusted the XP colors to now be more distinguishable from each other to improve visuals to see which XP orb to prioritize for pickup
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Boss Drop pickup now has a new visual
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Balance changes to Tanks. They should now be more threatening
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Drone Level circle on the HUD has received a new visual
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Back-end refactor for the Gun Upgrade Screen to improve performance and fix other bugs that were present
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UI tweaks are made to the "Select a Weapon" screen
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Minor tweaks to the 4RM5-D34L4R
Fixes
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Fixed a crash that could occur when the Withered Heart Charm is equipped to the weapon
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Fixed an issue where the Custom Turrets would error out if your weapon had Vision Range modifiers
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Fixed an issue where Ability Damage was applying when you re-equip your weapon from the Weapon Rack in the Home Ship
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Fixed an issue where the Jet Stock augment had poor performance while it was equipped in the Home Ship
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Fixed an issue where the Turret sprites were blurry once placed down
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Fixed an issue where the Major's Charm had an incorrect configuration
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Fixed an issue where the Jet Stock had incorrect values displayed in their description
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Fixed an issue where the Hemolytic Magazine would damage the players shield
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Fixed an issue where the Charger enemies would look at the player mid-flight
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Fixed an issue where the player could be yeeted outside the map
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Fixed an issue where the Chicken Charm could cause the player to have negative Projectile Damage
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Fixed an issue where Vixen's sprite was at an incorrect size inside the Research Lab
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Fixed an issue where Boss Intro's would sometimes not fully show the displayed Boss
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Fixed an issue where the game would misbehave when the game is paused right as the Boss Intro would appear
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Fixed an issue with the Lightweight Grip where it would show incorrect stat changes
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Fixed an issue with the Ripper Clips where it would show an incorrect stat
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Fixed several issues with the Controller. This is still Work-In-Progress
🌟 How to Enter?
Join our Discord Server at https://discord.com/invite/mdbCsgnsS7 and head over to the #beta-announcements channel for the information you need to enter ❤️
Happy Hunting, Fiveamp Team 🎮🔫
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