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Gamepad Controls

Hello fellow Tiny Rogues!

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I want to give everybody who plays Tiny Rogues with a gamepad or on the Steam Deck an opportunity to speak their mind.

Give me the cold harsh truth, give me your pain points, tell me what annoys you most! I am curious and I want to accommodate for you!

  • Is it the janky button rebinding?

  • Is it the inventory controls?

  • Is it the awful character selection?

  • Is it the recently removed quick access to inventory slot 1 and 2?

  • The lack of 360° movement?

  • or anything else...

... let me know. This is your chance! I want to know the exact moments in gameplay where you ask yourself "what the frick did the dev think to do it this way". Spoiler: I probably didn't think at all.

I want to get a concrete overview of everything wrong with gamepad controls and then I want to reevaluate my options and priorities to see how the game can be improved.

I know a lot of people already enjoy the controls but very often I also get "I don't like the controls"-comments, which I unfortunately cannot take a lot from. The more concrete your feedback, the better.

I know this is a lot to ask for, after all it is my job as the developer of this video game to design the best experience. I've mentioned it before, but I am not much of a gamepad gamer. The last 12 years of my life I spent playing Path of Exile and Diablo with my Mouse and my Keyboard. The only exception to this rule is basically playing Dark Souls with my XBox 360 Gamepad. I recently also got problems with my left wrist (keyboard hand) which makes it hard for me to keep enjoying "keyboard heavy" games and opened my developer mindset quite a bit.

Please no long discussions and responses to each other, let everybody voice their own opinion. I will review all responses and take steps from there.

Leave your feedback here.

Cheers, RubyDev

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PS: If you missed it, I also released a news post today! CLICK ME

Credit: I quickly adapted the controller sprite for the thumbnail from this Itch.io asset.

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