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Update 1.0.0.1

1 / 1 · 100%

Hey, it's me Stepford! Thank you so much for the awesome reception to the game so far. Right now I'm looking to squash any bugs or glaring gameplay issues that pop up! I am looking to work on one or two 'content updates' so if there's something you'd specifically like to see added to the game, please tell me your ideas!

  • Added: Always show XP Radius option.

  • Fix: Steam Overlay Screenshot functionality.

  • Fix: Fixed a crash when using a Statue of Distribution.

  • Fix: Distant enemies will only be cycled out if the game isn't paused/levelling up.

  • Fix: A bunch of spelling mistakes have been corrected.

  • Change: Increased Level Cap to 25, up from 20.

  • Change: Everyone will start with 1 free skillpoint, meaning you have as many skillpoints as your actual Profile Level now.

  • Change: Beating an Overdrive level rewards you with an extra bonus skillpoint to spend.

  • Change: Statue of Distribution can no longer spawn before Bunny boss, as its effects are negligible at that stage of the game.

  • Change: You can now scroll menus using the right analog stick.

  • Change: While Looping, enemy spawns should increase more as Peril increases.

  • Change: Enemies have slightly longer spawn immunity, as to not be killed offscreen immediately.

  • Change: The size at which XP combines together now scales bigger with Mortality.

  • Change: Various Performance fixes.

  • Nerf: Turret Firerate interval increased, (10 > 15).

  • Nerf: Shrapnel Shells now makes 3 shards instead of 4.

  • Buff: Chainbelt damage increased, (2version) > (1 + (3version).

  • Buff: Soul Spear knockback increased, (1.5 > 2).

  • Outstanding Issues:

    • The background on the final boss can cause some slowdown on some PCs. Try toggling the "Disable 3D Backgrounds" setting to see if things normalize! I'm still looking into this.
    • Sometimes the game doesn't say it's closed, even after closing? I probably messed up the Steam API somewhere hehe :))
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