Supreme Ruler 2030 Update Build 1167
Change log for Build 1167
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Fixes for crashing aircraft, should be resolved (Ongoing testing)
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Fix potential crash if going directly from unit design popup to actual unit popup
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Fixed missing messages about war declarations
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Significant relationship changes across all sandbox modes
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Updated playable countries and added Liechtenstein to map and game
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Fixed population numbers of Sudan, Yemen and Ukraine
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Fixed flag of Palau
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Default Army Reserve populations added where values not set
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Colonies will no longer inherit parent technologies
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Locking units from AI control will prevent additional actions
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AI regions don't try to protect allies unless they are under attack
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Adjustments to AI weighting of certain unit values when building units
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Tutorial 2 fixes
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Improved engine support for different resolutions and UI Scales
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Changing graphics options resets game
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Button added to main menu to reset UI resolution and scale, top left of screen
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Fixed count of missile facilities in Regional Atlas
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Various UI fixes and new UI displays and tooltips
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Fast update of data on map Tooltips
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Tech tree text and "leads to" fixes
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Some updates to region starting designs and techs
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Fixed some misplaced leader pics
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Spy selection issue fixed for both Russia & Ukraine
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Updated campaign descriptions for other languages
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Italian text updated for sandbox country descriptions
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Germany campaign fixes
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Bug fixes for missile capacity
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import/export ETT fixed for better feedback
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Garrison values adjusted
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Fixes to unit picture/scale
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Fixes for scrapping research centers
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Adjustments to Special Forces stats, Elite Forces amphibious specialty
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Minor fixes to various alert messages
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New game options to customize double click on units and right click drag behaviours
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