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vivid/stasis 4.3.3 patch notes

Greetings to all vivid/stasis players! This is the changelog for version 4.3.3.

New Content

  • Added the final Betweenspace area, Backstage
  • Added Encore Episode
  • Added Vice system to Arcade Mode (available after completing a run on that difficulty)

Changes / Bug Fixes

  • Changed intro sound effect for Boundary Shatter
  • Betweenspace completion tally now only appears after the game is completed
  • Removed the ability to have decimal point Challenge Gauge values
  • Updated the judgement font ingame
  • Removed a bug that caused overhealing to be possible in Arcade Mode
  • Fixed bugs with difficulty sorting on song select
  • Fixed bugs with the max combo being overwritten by lower values
  • Changed enter/exit animation for Arcade Mode
  • Fixed ticket display not updating after starting a run in Arcade Mode
  • Fixed bugs with opacity on Arcade Ticket display in Arcade Mode
  • VTC clock in Betweenspace now updates on time instead of 15 minutes early
  • Fixed collision issues with Allison in Unity Nexus
  • Fixed Betweenspace sprite defaulting to Avatar before moving post-Chapter 4
  • Fixed numerous wrongwarps in Betweenspace
  • Fixed player position resetting to the lounge when finishing a song in the Unity Nexus
  • Fixed some bugs with nodes in Chapter 4 and 5
  • Added the ability to quick-jump to the Unity Nexus by pressing 6 in the Node Flowchart
  • Arcade difficulty selection now defaults to current difficulty
  • Adjusted tweens for parts of Arcade Mode's UI
  • Fixed bugs with the Take Away achievement
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