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Demo Patch Notes - June 21, 2023

PATCH NOTES

  • Added auto-save feature (saves dungeon automatically every five minutes, configurability is planned!)
  • Zoomed out camera in play mode in response to many people finding it too cramped
  • Fixed play mode volume settings not working correctly
  • Made it so you can fall onto the top part of walls
  • Added ability to jump off wall ledges
  • Fixed being able to fall into non-swimmable liquids like lava in the floor below
  • Added context menu that opens when you press and hold an entity in maker mode, in which you can configure different options, choose between variants and more
  • Added animation for tooltips appearing
  • Changed default binding to switch between part categories to A and D on the keyboard
  • Fixed your last safe position being saved while jumping, which can cause issues and soft locks when jumping over gaps with ground in between
  • Fireballs now emit light
  • Made the player's light circular instead of cone-shaped
  • Added a new sound for using the flute in Maker Mode
  • Made it so jumping during a roll maintains the rolling speed while airborne
  • Made it so you only bump into walls during the first few frames of the roll animation, reducing the annoyance of bumping into walls too often and unintentionally
  • Fixed tutorial dungeon wall collision issues
  • Added custom styling for sign messages
  • Players can now F1 to hide the user interface

Bonus: we recently passed 10,000 wishlists already. Thanks to everyone for spreading the word and for your support!

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