0.9.1
Async Loading
There has been confusion about whether the game is loading or frozen, so we have put in the effort to make most of the loading asynchronous with a progress bar so you can see what's going on.
You Died
Also added a death menu so you have the option to go to main menu after you die rather than having to wait for the level to load again.
Backrooms Fixes
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Infection screen effect
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Improved infection death -
Fixed Caleb's arm getting stuck in ceiling
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Delayed Grinner spawn until 2 minutes if you don't have any progression items to allow for more initial exploration
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Madness eyes spawn more frequently
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Improved vending machine and added pills
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Grinner and trolley much quieter audio detection levels
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No gore grinner death where apple replaces heart
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Fixed grinner entering into most safe areas
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Fixed ceiling problem in backrooms
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Grinner audio has shorter range
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Vacuum doesn't miss small fungus any more
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Fixed flooded in backrooms
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Fixed infinite scrolling in menus
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Dropping hazmat suit now dequips it, also dequips if you start level without it
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Hazmat suit can become bloody
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Hazmat no longer makes you stop wearing clothes
Other Changes
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Improved level load times with many custom mode entities
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Fixed custom mode causing level to fail generating
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Fix multiple entities triggering death cutscenes
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Optimized collisions in Classrooms
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Removed endless mode and chewtopia VHS tapes from random loot
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Mic low latency mode stays visible if mic is disabled
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Equipment now displays use button when equipment is out
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Fixed arcade and chewtoia announcements missing
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Fixed Joey broken in certain Pool/Playrooms
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