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Меню

【1013】V1.2.45 Version Update

Adjustments & Optimizations

  • Lowered the difficulty of the Corrupted Archmage.

  • Adjusted the Magic Shackles relic to Normal rarity.

  • Optimized the performance and mechanics of ground liquids. Liquids can now overwrite each other, and fire dyeing from some spells can directly evaporate liquids.

  • Optimized the performance of Strong Pull.

Bug Fixes

  • Fixed an issue where spells placed in extra wand slots provided by relics would pop out upon reloading a save.

  • Fixed an issue where Blue Rune Missiles reflected or captured by enemies would all incorrectly gain the vulnerability stacking effect from large Rune Missile hits.

  • Fixed an issue with missing Parasite animations.

  • Fixed an issue where the Lord of Mind's capture skill lasted too long when High-pressure Stream was present.

  • Fixed an issue where Lightning Dash would function incorrectly if activated via other methods while the player was not holding a wand after wands were removed by Magic Shackles.

  • Fixed a visual error with the Hive Overlord's stealth if it was dyed during its stealth slash.

  • Fixed an issue where the doors of a side room would fail to reopen if the Vine Monster was killed too quickly inside.

  • Fixed an issue where the combination of Rogue Cloak + Magic Shackles + Reboot Key would malfunction and clear all spells and wands.

  • Fixed an issue where the outline of the Truck Hermit Crab would not properly disappear as it burrowed after defeat.

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