Tiny balance change and some small fixes
Hi all,
Another small update today, and the first one that includes a small balance change : )
I increased the scaling for an end game enemy called the Golden One. Now, I didn't go too wild with this because I'm still feeling out the best way forward. But I think for most players this will be a small improvement to how this feels when they get to it for the first time. I know there are a lot of people who have pushed this portion of the game to it's absolute limit and I don't think it will change much for them - however, I'm thinking of ways to make it more interesting for those people as well down the line.
So here's the full update list:
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increase scaling of golden one
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fixes units dying in super speed
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fix for triggering cell effects multiple times
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fix for spamming draw again
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make super speed a little faster, add tilde/backquote as better hotkey
Thanks again to everyone giving feedback and bug reports, I really appreciate it 🥹
Best,
Mickey
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