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Tiny balance change and some small fixes

Hi all,

Another small update today, and the first one that includes a small balance change : )

I increased the scaling for an end game enemy called the Golden One. Now, I didn't go too wild with this because I'm still feeling out the best way forward. But I think for most players this will be a small improvement to how this feels when they get to it for the first time. I know there are a lot of people who have pushed this portion of the game to it's absolute limit and I don't think it will change much for them - however, I'm thinking of ways to make it more interesting for those people as well down the line.

So here's the full update list:

  • increase scaling of golden one

  • fixes units dying in super speed

  • fix for triggering cell effects multiple times

  • fix for spamming draw again

  • make super speed a little faster, add tilde/backquote as better hotkey

Thanks again to everyone giving feedback and bug reports, I really appreciate it 🥹

Best,

Mickey

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