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Игры по онлайну и скины по объёму продаж

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Mimic Update

Changes

  • Added new minighost: Mimic

  • Added new unlockable tool: **EMF **

  • Added new unlockable tool: Phone

  • Added tools you can find in the house **Gasoline **to fill generator, and Hex Doll to revive dead players

  • Vending machine now shows locked items on the left behind fences and darkened out. It also shows their locked cursed currency prices

  • Vending machine prices are now correctly in € instead of $ (Hilarious)

  • Ritual Circle now burns any cursed items in the circle automatically in a row

  • Tools are now only lost if you die in game and not if you lose the game

  • Red and Blue glowsticks emit clearer colors now

  • Duration of minighosts' lifetime now scales with the difficulty

  • Lowered mannequin collision and duration

  • Nerfed shuffle item chance to be quite rare. Now only common if stockpiling cursed items

  • Removed charms from loadout

  • Decreased charm price from 100 -> 80

  • Vending machine art overhaul and dark mode switch (you can find it on the left side)

  • Locked the starting tools loadout in the lobby's trunk

  • Ghosts are now a little harder to run away from if you don't hide fast enough

  • Reworked flashlight to not need battery and be much stronger.

Fixes

  • Fixed needing to switch to empty slot to pick up cursed item if you had one in your inventory

  • Fixed items being lost in transit to ingame.

  • Fixed item switching animation not playing if its the same item or house items

  • Voice chat delay significantly reduced

  • Fixed crashes related to EVIK plugin

  • Fixed crash related to voice chat queueing (most two common crashes)

  • Removed the floating shadows of all inhand tools and items

  • Fixed mannequin moving even when being looked at if the player is too close

  • Fixed shadow exploit where you can turn on light back and forth to make it stuck

  • Fixed shadow shrouding a light forever if it kills a player

  • Fixed the death penalty not applying to the last player dying if they're not the host

  • Fixed some missing textures in lobby and map

  • Fixed the hanged man teleporting players inside all walls completely.

  • Fixed blue/red glowsticks coming out of the vending machine looking green

  • Fixed survive a haunt never progressing

  • Fixed the generator challenge being completed even if you lost

  • Fixed no death challenge being completed if you leave early in the car

  • Fixed permanent death screen when someone dies while spectating

  • Fixed death screen appearing for spectators when the one who died isnt the spectated player.

  • Fixed a bug with items acting weird after going out of and into the car.

Known issues and planned features

  • Localization (prioritizing German and Chinese soon)

  • Controller support feature (might still take a while)

  • Voice chat to work in character select

  • Add videos explaining each ability in character select

  • Inventory/flashlight sometimes breaks after being revived or using an ability (workaround is to get in and out of the car)

  • Voice chat sometimes not logging in (workaround is also entering the car real quick)

  • Weeper face checks issue

  • Miasma Bell sometimes does not light up while inside miasma

  • Items do not refund their price if you leave them in lobby and quit game or enter game

  • Grabber to do a warning before catching players

  • Randomizing locations of scannables every game

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